CCArray* test = [CCArray array];
[test addObject:[NSNumber numberWithInt:99]];
if ([test containsObject:[NSNumber numberWithInt:99]]) {
NSLog(@"it works");
}
else {
NSLog(@"Something is wrong!");
}
This is because CCArray compares pointers. See: http://www.cocos2d-iphone.org/forum/topic/12760
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